One of the largest battles in EVE Online history took place due to an accidental click, according to reports. The full details of why and how so many ships ended up battling each other is a fascinating read, but my question is what happens to the servers when something this crazy happens in the game. CCP, the creator of EVE Online, has detailed plans in place specifically for this sort of event.
“The customer service team (GMs) keep an eye out for gigantic fights like this,” CCP Veritas, one of the game’s developers, told the Report. “We’ve got a cluster status webpage that shows big red numbers when a node gets overloaded like it was by this fight, so it’s pretty easy to see what’s up.” It’s what happens next that is interesting.
Spoiler: they slow down time.